From 8-Bit to Terabytes – Four Decades Making Games
The games industry has come a long way since the 1970’s. Noah Falstein has been privileged to see it grow from a hobby for nerds to a worldwide powerhouse in that time, and will discuss what it was like to make games for 8-bit consoles with 2K bytes of ROM, to see the rise and fall of arcade games, and to be one of the first employees at Lucasfilm Games as it grew to become LucasArts Entertainment. He will focus primarily on the Lucasfilm years, describing working at Skywalker Ranch, collaborating with the team that became Pixar, collaborating with both George Lucas and Steven Spielberg, and more. The talk will conclude with a perspective on how the industry has transformed since then, and where we might be in another 40 years.